The Lamest Comeback thread

Discussion in 'Games and Contests' started by The Earth, Jan 14, 2010.

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  1. lillallyloukins

    lillallyloukins ⓑⓐⓡⓑⓐⓡⓘⓐⓝ

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    ya flies are undone...
     
  2. deleted

    deleted Visitor

    thats just fucking fantastic..
     
  3. lillallyloukins

    lillallyloukins ⓑⓐⓡⓑⓐⓡⓘⓐⓝ

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    As the UFO Orb moves in three dimensional space, it creates an electromagnetic wake. In this wake, there are four levels of electromagnetic fields involved. The follow
    two photos of our orb is the original and a negative of the orginal



    The Atomony of the Orb:

    1st Layer: Ionic Displacement
    2nd Layer: Outer Magnetosphere
    3rd Layer: Ionic Plasma
    Center: Central Matrix

    The Outer Magnetosphere surrounds the 'conscious energy'
    The Central Matrix Plasma is an energy of consciousness that exists , while in three dimensional space, within a 'bubble'. . Within the substructure of the Matrix of
    energy lies everything needed for seeing, hearing, speech, memory, etc.
    The output of electrical energy of this 'consciousness' is found in 'millivolts' which is difficult for Tri-Field Meters to detect. The sub-sections of the energy are very
    thin, but can be detected and recorded by the recording techniques available today.
    The Energy in the Central Matrix is in it's natural state - 'Zero Point ' where time does not exist and can travel in and out of our third dimension.

    The magnetosphere is multi-purpose and is also used as a sensor for navigation ,communication and a means of protection for the Central Matrix or
    Consciousness.


    Near the perimeter of the orb there is a 'rim of sorts'. This is 'Electromagnetic Field Displacement'.
    The Electromagnetic Field Displacement or "Event Horzion" is a null gap area that creates a void caused by the energy of the "Orb". This 'gap' area 'pushes' or
    'displaces' the three dimensional reality, therefore creating a 'noted wake' as it moves through space. This wake is the 'Outer Field Effect'.


    The Outer Field Effect is positioned on the 'outside' of the "Displacement Void".
    There is no direct 'physical' contact from the 'orb entity' through the Electromagnetic Field Displacement - but the entity can and does make 'indirect' contact (and
    communication) through a form of 'kinetic energy'.
    While in motion, the orb creates a 'Wake in the Ether' and can also change it shape via the direction of its path. it will travel from object to object via
    'Electromagnetism' .
    High Electromagnetic distortions create 'Temporal Event Horizons' (ie. black holes, vortexes) which allows the orb to pass through with no difficulty. The Temporal
    Event Horizon acts as a buffer helping to keep the orb in a state of constant energy and stability while slipping just outside of time and space
    Following are some examples of 'Moving Orbs..

    NOW - for the fun stuff...at least for me.

    To begin, I need to repeat something 'important'.

    "High Electromagnetic distortions create 'Temporal Event Horizons' (ie. black holes, vortexes) which allows the orb to pass through with no
    difficulty. The Temporal Event Horizon acts as a buffer helping to keep the orb in a state of constant energy and stability while slipping just
    outside of time and space."

    Depending on the size of what is coming through from the higher dimension into our third dimension will be the size of distortion in the plasma (ether) field. I will
    try to describe to you as I see this plasma field (space) and matter within:

    Space is a fluid ..Hence a field of plasma..Hence a 'plasma field'. . Its motion or state of being is 'Guided by Matter' . Thus an orb or space
    craft or other type of matter going through it would affect its field. Think of a boat propelling itself through water - the faster and larger the
    boat - the more distortion of the water it is going through .

    According to Charles Vind , "A particle (matter) with positive gravity would have a spin rotating inward pulling in fluid and an a particle with negative gravity would
    have a spin pushing out fluid or an outward spin. The faster the rate of motion or rotation (frequency) would thus determine the gravity and therefore the mass of the
    particle. So all elementary particles of matter would essentially be FLUID in MOTION around a CLOSED CIRCULAR PATH. All forms of matter could also be seen
    essentially
    as specific PATTERNS of MOTION in the great SEA of FLUID that constitutes the PHYSICAL UNIVERSE."

    This fluid is a life force to matter. It feeds matter with energy and this energy is 'electromagnetic' ..thus it falls under 'electromagnetism'

    Taking the above into consideration, lets advance the Interdimensional travel theory of the orbs to something a little more complicated and that would be travel of
    intelligent beings between universes using wormholes and vortexes created by electron spins. (Look at moving orbs at top of page and description of the spin)


    According to Charles Vind, " Electron Spins are utilized by the application of magnetic fields. Matter is placed in a high frequency magnetic field and the energy
    absorption effects peculiar to the frequencies typical of a given molecule of matter. Nuclear Electrical Resonance is purported to influence both the polar and
    axialSPIN. Polar spin being directly related to the gravitational field.
    One source claims that if a rotating AC field is superimposed on a DC magnetic field there will be an exponential increase of "negative gravitational energies" at a
    certain resonance frequency.
    Nuclear Electrical Resonance can occur only with ultra-high electrical voltage simultaneously with ultra-high AC frequencies.
    This critical frequency maybe what is known as the LARMOR frequency. This effect would also depend on the electro-magnetic polarization potentiAL of the
    materials used in the process. "

    Three spherical condensers are alternately charged and discharged by three magnetic coils.

    Depolarization(165-55=110) of Matter(77-6=71). 110+71=181. 55 +6=61.
    181-61=120. Polar(62) plus Spin(58) equals 120. Interdimensional(181-53=128).
    Axis equals 53. Tetrahedron equals 128.

    In order for hyperspace matter to enter 3D Space and vice-versa a 'spin' must be created. Here are some photos of orbs leaving 3D into
    hyperspace . One is original andTwo is a negative of the original . Three is an orb coming into 3D..
    THETRAHEDRAL PHYSICS
    Physical Hyperspace with an electrical energy flux that flows orthogonal to three dimensional space(3SPACE). The ORTHOROTATION of this energy flux requires a
    four dimensional rotation. Hyperspatial 4-d rotating forms referred to as a "resonating electromagnetic field". The form is generated by rapidly switching electric
    charge in a specific way among four spheres
    located at the vertices of a TETRAHEDRON. There are two modes of rotation orthogonal to each other: a rotational mode and a precessional, oscillating "inside out"
    mode. The projected hyperspatial structure is refered to some as a "Klein Bottle".---

    Spinning(102) and Magnets(69)---181(INTERDIMENSIONAL).

    Projection(125-44=81). Space is 44.

    Delta T Antenna. Use of Pyramid based geometry in coil building.

    The Delta (time(space)-changing) function.

    Particular type of Antenna Structure. Very Large Octahedronal Antenna.

    Resonating Structures with Frequency Patterns.

    Two coils are placed vertically around the edges of the pyramid structure(antenna) at 90 degree angles to each other. The third coils
    surrounds the base of the antenna. Delta T antenna--the traNsmitting antenna is typically supplied by three drive's. The source of two of these drives are pulse
    modulators and are fed into the X and Y coils(AXIS) of the antenna structure. The third axis was the Z axis(coil) and it is around the perimeter or base of the antenna
    and is hooked up to a white noise source powered by a audio amplifier typically in the 250 kilowatt range. The effects of the antenna are produced by pulsing and
    powering the antenna.

    Other types of coil structrures--Modular Cube type of structures(164) put together in various configuration patterns or arrays.

    Pi is the relationship of the diameter of a circle to it's circumference.
    Pi over 2 radians per second for magnetic field. Pi over 6 radians for an electric field. 6 radians for one (360 degree) complete circumnavigation of a circle.

    SPIN(58). AXIS(53). WHEEL(53).

    WHEEL-- a disk or circular frame that turns on a central axis.

    Interlocking a Radio Frequency(RF) field and a Magnetic field at TWO different rates of rotation with the correct mathematical relationship between them can
    produce an interaction with the gravitational field. Two Counter rotating fields--electric(RF) and magnetic.

    Resonant(106) Rotating Field(104 plus 36 is 140). 140 + 106=246.
    Configuration(152) and Pattern(94)--246. Counter-Rotating Energy Fields.

    Delta (pyramidal) configuration. Interlocking of three AC fields each having a phase displacement of 120 degrees from each other. 120 degrees spatial
    displacement. Rotating Tetrahedron.

    Zero Time Reference Generator--an oscillator that can be used to drive the coils of a DELTA T ANTENNA or any other type of ANTENNA
    STRUCTURE(OCTAHEDRAL, TETRAHEDRAL, CUBE).

    A coil wound around each half of a ship or other object each driven by separate oscillators synched with an adjustable PHASE ANGLE to
    create a SCALAR type wave. This would distort the field matrices of matter encompassed within this soliton field or electromagnetic KLEIN
    BOTTLE. (I believe this is what we are looking at when it comes to the 'ufo' entering our 3D from hyperspace based on the following photos:


    Photos copyrighted 2004-2005 Mary Sutherland
    For more photos such as these go to ufooverburlington

    Some systems have been powered by 500 kilowatt generators others have been purported to use several megawatts and sometimes even more. Some
    experiments use a THREE COIL STRUCTURE and/or VACUUM TUBES

    A relationship between the zero time reference generator and NUCLEAR MAGNETIC RESONANCE.

    Zero time reference in radar refers to the time reference of the schedule of events during one CYCLE of operation.

    In a digital microprocessor "circuit" it would be called a "clock". Everything that goes on in that *system* is synced to that CLOCK.

    Pi over 2 series of frequencies -possible INTERDIMENSIONAL WINDOWS.

    In Nuclear Magnetic Resonance(NMR) Pi over 2 refers to a certain PULSE WIDTH with respect to a reference pulse in one CYCLE of the NMR machines FIELD
    CONFIGURATION. T1 and T2 in NMR refers to the "relaxation time" between two events.

    Nuclear Magnetic Resonace is the effect of a RESONANT ROTATING FIELD(magnetic or alternating) imposed at right angles to a typically much larger STATIC field
    to perturb the orientation of nuclear moments. NMR is refereed to specifically as the study of Nuclear Magnetism in bulk matter and is achieved through purely
    electro-magnetic methods.

    arf arf
     
  4. farmout

    farmout All who wander arent lost Lifetime Supporter

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    Could you please shorten that?....;-)
     
  5. lillallyloukins

    lillallyloukins ⓑⓐⓡⓑⓐⓡⓘⓐⓝ

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  6. farmout

    farmout All who wander arent lost Lifetime Supporter

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    Thanks, now, go lay down and have a nap....;-)
     
  7. deleted

    deleted Visitor

    yer crazy.. :)
     
  8. lillallyloukins

    lillallyloukins ⓑⓐⓡⓑⓐⓡⓘⓐⓝ

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  9. SpacemanSpiff

    SpacemanSpiff Visitor

    up your nose with a rubber hose
     
  10. deleted

    deleted Visitor

    [​IMG]
    up your nose with a rubber hose's lame-ass comeback ...
    [​IMG]
    "Grow up not down fool"
     
  11. farmout

    farmout All who wander arent lost Lifetime Supporter

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    You are such an acorn.....;-)
     
  12. lillallyloukins

    lillallyloukins ⓑⓐⓡⓑⓐⓡⓘⓐⓝ

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    fa fa ksake!
     
  13. The Earth

    The Earth Om Tare Tutare Ture Svaha

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    dont let the door hit you on the way out.. *geeky laugh*
     
  14. farmout

    farmout All who wander arent lost Lifetime Supporter

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    Don't you have anything better to do than sit around on that dang computater?...;-)
     
  15. TreyFloridaRASTA

    TreyFloridaRASTA Member

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    atleast my face isnt like yours
     
  16. farmout

    farmout All who wander arent lost Lifetime Supporter

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    could you come back in 15 years and let us know how it went?.....;-)
     
  17. The Earth

    The Earth Om Tare Tutare Ture Svaha

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    you can play the xylophone on your ribs your so skinny
     
  18. TreyFloridaRASTA

    TreyFloridaRASTA Member

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    when i saw you i went blind
     
  19. aMused

    aMused Member

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    You suck at life.
     
  20. SpacemanSpiff

    SpacemanSpiff Visitor

    you suck at everything
     
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