My stealth skills at the beginning were quite poor I will admit However they greatly improved as the game went on. Now that I am done, this small annoyance does not take away from how great this game is. I am taking a break from uncharted before I play the 3rd one, now I am playing Diablo 3 on PS4.
I got to play Hitman: Absolution at a friends' house the other night. One segment of a mission, which I thought was the last one, but I was mistaken. GOD I miss that game! I had to restart the level like 8 times, but I did it. Without making any noise
Lol, I lend that game out to a friend because he had no new games to play and it was laying around here... Was chilling at his place with fallout4 running (just did some fun exploring: i told him i don't wanna hear anything about the main story ) and almost regretted putting it away for so long. Almost though, as I have good fun with the games i gave priority But its a game you don't finish soon so if i lend it out i don't expect getting it back soon. Which is ok. Im mainly playing Uncharted 4 lately.
I guess if you used nothing else consolewise you could get really used to the ps3 controller but even though it was an improvement on the ps2 one for people used to other controllers they were still less ergonomic, too light and a tad too small. Playing on the first xbox and the 360 with their controllers you just had to wonder when using a ps controller why aren't these ones a bit more developed... Even the N64 controller felt handier than the playstation ones. Im glad they finally got it as the current ps controllers are about the same size and weight as the superb xbox controller.
And 4 Seriously, it seems of the trilogy 3 has the best parts to go stealth in and feels really rewarding when you pull it off. I'm talking about optional stealth here. Not obligated as in the Istanbul part in Uncharted 2. But 4 seems to focus even more on optional stealth in some parts! It is fun that if they spot you the stuff doesn't get restarted but it triggers a massive shootout.
I raced a 400 mile race at Michigan in stock car sim. 2hrs30mins and I came 3rd. I think in 5 more laps I could have made a move on the outsides for a chance to win. It was a good fun race.
I found a box full of old PC games at my parents' house the other day. Including: Diablo 1 & 2 with expansion, G-Police, G-Nome, HEDZ, Throne of Darkness, No One Lives Forever 2, Heavy Metal FAKK2, KISS: Psycho Circus, and just a shit ton more. My 3 favorites are Hedz, G-Police and G-Nome, though I've been playing a bit of that KISS game too. I also found a wireless Xbox 360 controller w PC adapter on clearance the other day, but I can't get the damn thing to work! It was supposed to come with an installation CD, but being on clearance it was missing that. Installed the official drivers from Microsoft and the controller just won't connect with the adapter. Nothing in Windows Update about it like other people have claimed... BS I tell ya!
Just got the dragon age one package but it's at home and I am in NJ for a wedding so I will get to it next week. Phone and kindle games till then.
I am approximately half way through the 3rd game now, and yes I am loving it. Unfortunately my R2 button broke a few days ago. I ordered a new controller online because it was on sale there. I am hoping it arrives on Monday, not having the option to play is difficult lol.
This is my Late Model ride and crew getting me ready for final practice before qualifying @ Thompson Raceway.
i couldn't do it. after 2 and a half hours, if i'm not finishing in first place i'm throwing a controller. i just can't do games that make you have that kind of time commitment and still have a chance to lose.
Actually winning all the time to me is about the most boring thing that can happen in games so 2.5 hrs and a third was like, a good hard fought race. I've actually been tuning all my tracks to make the AI run harder so I don't win all the time. making my tires fall of quicker and theirs last etc. after a decade on the sim, I've gotten good, so time to make it harder. And same in any sports game though. Like Madden for instance. Win every game and the Super Bowl year in year out is boring. The best season I had in manning was like 9-7 and missed playoffs. Boys was the offseason fun though. I like a challenge.
i get that, i also hate winning every game in madden. but then, i also set the games to i think 5 minutes quarters, so they last under an hour in real time. if they were actually full NFL length games, i would get really pissed if i lost one. the time commitment is the issue for me more than the losing. if i'm going to fail at something, i don't want to waste a whole day's worth of recreation time on fucking it up.
Well that's another thing with me too. I seek realism in games. This wastes my life completely but I'll have to do full length races and quarter lengths. Though these days Madden AI is good so it can be a close low scoring battle after 2 hour but unusually use the accelerated time clock so it kills 20-25secs after every play which also makes the time realistic in madden and 15min quarters so enjoyable. But in skyrim and stuff. I find it unrealistic to run around fast travel you always gotta walk there, like a novel. Lol. Probably a huge reason as to why I cannot finish those games. I put my late model on Pole Position which surprised me. Picked up 2 tenths with the right adjustments.
i always used to do that too, but i gave in eventually. i think it was fallout 3 that changed my mind, since the enemies in the subway never respawned and you would just spend hours running through deserted subway tunnels to get anywhere. that's one of about a million things i loved about morrowind; they had methods of fast travel that were actually built into the game world so that you could jump around without breaking the realism.
^ You mean like the time it takes to get to that point your fast travelling to has elapsed anyway? I think that's common in most open gameworlds where you can fast travel (certainly in singleplayer). I am the same way, esp. in the beginning. I enjoy the new world and don't wanna miss out on any possible happenings on my travels. Later on in the game I usually give up this method because 1) I saw the road and its surroundings enough and 2) there's usually a limit to the encounters (wether they are fixed or random) so unless I really want something (like more dragonbones in Skyrim) I can just save myself the time and trouble. In the early part of the game this feels unrealistic and like cheating (and you can get the feeling you might miss things), later on in the game it gets really useful and avoids repetitive walks and plain boredom and annoyance for many.
in morrowind, i mean things like riding the silt strider or taking a guild guide, rather than just clicking a location and telling the game to pretend you walked there. yeah, either way you're simulating a journey (except with the guild guides anyway), but it just feels less cheaty using the morrowind method.